Game explanation

Game Explanation

How to play

This game is about manage a church. The player can buy more stands to get more chance to transform citizens into devouts and can also hire new priests. Player earn money everytime a priest give a mass. With that money he can buy more stands to get more chance to get new devouts or hire more priest to give more masses per day an earn more money. At night, all agents will go to his despawn and reapear the next day.

Controls

- W/A/S/D or Move mouse to screen border: Move camera

- If "Buy" button is pressed the three possible stands to buy will appear. Click on the one you want to buy and after that click on one green square (they're all in the garden of the church) to build.

- "Hire another priest" Button will make appear another priest.

- "Devouts Happines" it is decreasing over time and and mark how much money you will earn for each devouts, you can increment this value in the options that you get when you click on the arrow.

- "Chance to get new devouts" shows you the transformation percentage that applies to stands. You can increment this value in the options that you get when you click on the arrow.

- "Decision window" will be appear at night and you can choose one of the three options that directly affects the statistics that show the options.

- At night a bar will appear that tells you how many priest you will send to the stands to improve their characteristics.

- At the end of the day, if money is above 0 you'll lose and a "restart" button will appear to reset the game. If not, another day will begin when "continue" button is pressed.

Game Areas

The church

In the church, the priest will be giving mass and the devouts will go to listen the mass. The rest of the time, both entities will be walking inside church.

The street

Here, citizens and devouts will spawn and despawn (at left of the street). Citizens will be walking for it unless they want to visit some stand in the garden.

Garden

In the garden, the stands will be placed. Citizens can visit this stands and increase his probability to become a devouts.

Type of agents

In the game exist three different agents, if want to see more detailed explanation about entities behaviours go to, behaviour tree section.

Priests

Priests will give masses and walk inside church. Everytime a priest give mass, player will earn money.

devouts

The devouts will be walking inside church and go to listen the masses. Money earned on masses depend on how many devouts listen it.

Citizens

Citizens will be walking around on street and garden. They will be visiting stands. Everytime they visit stand his chance to become devouts increase and also his chance to go to despawn.

Costs and revenue

Cost
Action Cost
Hire Priest 1000
Buy stand 1 100
Buy stand 2 200
Buy stand 3 350
Give money to charity 400
Chance to get new devouts for money 400
Taxes
Action Taxes Increasement
Hire Priest 800
Have new devouts 75
Buy stand 300
Church 400
Revenue

The revenue is obtained everytime a priest give a mass and follows the next equation:

Revenue = number of devouts x 750 x percent value of devouts happines bar.